Toemsel
Toemsel
Ok, thanks for the fast reply. Actually I would like to implement [Layer support](https://github.com/craftworkgames/MonoGame.Extended/issues/435) at first. And after that I would like to focus on my game again, since I...
Intellisense still not working. VS15 Enterprise
Stop trying to send packets over a dead connection.
It closes, but packets in the send-queue still try to make it through. The lib embraces a pretty slim state machine: ONLINE, OFFLINE. That's it. Everything before and after has...
I see. You might want to check whether the connection is still alive **before** you call connection.Close() Moreover, there is no need to perform pings manually. That is already a...
Strange. I have to test this case on my machine. So, in order to reproduce the issue, one has to: 1. Connect a client 2. Disconnect the client (force or...
Which version of mono are you running?
Ok, so theoretical support is given. Do you have any output/logs to provide?
Feel free to contribute