TimotheeWright

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how is the "Game" tab when you don't click on "play" vs Before mooving to HDRP ?

Can you show what you see in Game tab when using Unity Perception **without** clicking on play. I want to compare the 2 env the same way :)

Every thing is possible if you dupplicate ForegroundObjectPlacementRandomizer.cs and modify it. You can either make placementArea a Vector3 or decide to use its coordinate for something else than x and...