Tim Jones

Results 11 comments of Tim Jones

Its not suitable for 3d graphics, of course its possible to rasterize a 3d image onto a canvas pixel by pixel using your own renderer but this wouldn't be taking...

What exactly do you mean by a 3d gui? If you are talking about rendering a user interface in a 3d environment you could look at something like [imgui?](https://en.m.wikipedia.org/wiki/Immediate_mode_GUI) (Note...

Why not use html / css then?

I'm afraid I think your asking in the wrong place for that! Maui graphics is for rendering 2d graphics onto a canvas, if you are after creating a nice interface...

@MiheevN, I've created a simple demo app that shows how you might achieve some 3D graphics on a canvas - whilst it is possible - it is extremely inefficient (does...

Built in integration would be a god send! I'm having trouble trying to spin up an instance of CosmosDb - I'm not able to access the cosmos explorer, do you...

Thanks so much! In case anyone else stumbles across this I managed to get a global instance of cosmos running for my integration tests with the following snippet: ```csharp [CollectionDefinition(nameof(IntegrationTestCollection))]...

For those who stumble across this: ` _container.BindInterfacesAndSelfTo().AsTransient(); _container.BindInterfacesAndSelfTo().AsTransient(); _container.Bind().FromMethod(ctx => (t) => ctx.Container.TryResolve(t)).AsTransient(); ` Worked for me.

Sorry I should have explained [From the Mediatr Wiki:](https://github.com/jbogard/MediatR/wiki) > MediatR has no dependencies. You will need to configure a single factory delegate (2), used to instantiate all handlers (3),...

Honestly I gave up on trying to auto register my handlers, it is certainly NOT straight forward but with a little reflection magic its do-able. I will look into it...