Tilka

Results 24 issues of Tilka

- [ ] Currently it's not possible to collapse/uncollapse sub-lists using the left/right arrow keys. - [ ] The lower view doesn't update when selecting a different row in the...

Instead of using fixed-function depth and, for oversized depth ranges, falling back to workarounds that introduce rounding errors, we now always recalculate the depth value in the pixel shader but...

This fixes e.g. the overly loud wind inside the house in "I SPY: Spooky Mansion".

This Wiimote extension is only compatible with Densha de Go! Shinkansen EX. I don't actually have access to the physical controller and the game doesn't have symbols, so this is...

aka "Wireless Board Controller for Wii" TODO: - hook it up to the UI - figure out multiplayer - testing

Under certain conditions, continuous scanning would not actually stop if disabled. Could use some testing.

Whilst the 80-step approach theoretically improves ramping smoothness, in practice it causes accumulating rounding errors because the delta value is not always a multiple of the buffer size. Also pull...

Early GameCube games use a buggy THP decoder that causes many vertical artifacts. The decoder in later games is partially fixed and only shows occasional artifacts. ~We can work around...

For some reason Linux is surprisingly slow at closing file descriptors of event devices. This commit improves GUI startup times on my computer by about 1.5 seconds.

All relevant games other than Pikmin 1 Wii seem to always set the two dwords to zero, so previously they were ignored during command dispatch and now we still ignore...