Unity3D-ExtendedEvent icon indicating copy to clipboard operation
Unity3D-ExtendedEvent copied to clipboard

A UnityEvent replacement

Results 2 Unity3D-ExtendedEvent issues
Sort by recently updated
recently updated
newest added

The ExtendedEvent in the serialized class seems to point to the same reference, changing one of them will all change ![image](https://user-images.githubusercontent.com/50401776/66887631-2146b080-f00e-11e9-8644-f0b7ee39a644.png) ![GIF](https://user-images.githubusercontent.com/50401776/66887662-41766f80-f00e-11e9-8de8-211344804702.gif)

When you add an Extended Event to a non MonoBehaviour class there will be a non reference exception on line 22 of ExtendedEventPropertyDrawer The value **field** is null ![capture](https://cloud.githubusercontent.com/assets/5805345/23773244/59f268da-04ec-11e7-99b1-cc2fca762c76.PNG)