Michał Kotula
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2
issues of
Michał Kotula
[MSVC] (CPU: Xeon 1231v3) I noticed slowdown when I was experimenting with several combinations of matrix sizes and simdpp instruction sets. I implemented matrix multiplication in 3 different ways: plain...
In case a framebuffer would be created with textures with custom dimensions instead of using BackbufferRatio the existing code can write incorrect predefined uniforms to the shaders. In a case...