Michał Kotula

Results 2 issues of Michał Kotula

[MSVC] (CPU: Xeon 1231v3) I noticed slowdown when I was experimenting with several combinations of matrix sizes and simdpp instruction sets. I implemented matrix multiplication in 3 different ways: plain...

In case a framebuffer would be created with textures with custom dimensions instead of using BackbufferRatio the existing code can write incorrect predefined uniforms to the shaders. In a case...