TheSecondAkari

Results 12 comments of TheSecondAkari

I can't locate the cause of this error. Only a small number of plug-in users will encounter this problem

@kkxlkkxllb I try to use Use single thread version! but,it error! RuntimeError: abort(LinkError: WebAssembly.instantiate(): mismatch in shared state of memory, declared = 0, imported = 1). Build with -s ASSERTIONS=1...

@EABangalore ffmpeg.wasm v0.11.4

How to make it indexed to the right version。 I use it as this . `const ffmpeg = createFFmpeg({ mainName: 'main', corePath: 'https://unpkg.com/@ffmpeg/[email protected]/dist/ffmpeg-core.js', });` What else need to pay attention...

@kkxlkkxllb 我使用的是台式电脑的chrome浏览器测试的

@kkxlkkxllb @EABangalore single thread version is right. It can fix. But it has another bug. #436

> @TheSecondAkari have you found any solution for #436 Turn it off, restart it, and run the second command. Although this is stupid, I only know this method now。 ![image](https://user-images.githubusercontent.com/49018872/215313971-bed4a978-0866-4d5d-abb4-56adb4d46cab.png)

很抱歉,我的回复慢了很多。之前没留意到这个issue。 因为这个插件已经不打算维护了来着(没有插件里通知,抱歉)。它是一个娱乐性的拓展,实际上可能一定程度上影响代码效率 插件不可用的原因也很显而易见: 1. 插件的运行关键是通过向 vscode软件的一个关键文件(涉及页面渲染相关的文件)插入代码(live2d相关) 2. 随着vscode的版本更新,vscode的文件目录结构会发生调整,导致关键文件路径变化,所以插件会失效。