DeferredTexturing
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A rendering sample that demonstrates bindless deferred texturing using D3D12
I noticed a rare issue with clustered spotlights which only appears at certain positions and orientations.  The issue can be reproduced using following camera position and orientation (replace the...
Hello, I tried compile demo with MSVC 2017. Need update libs. ``` Severity Code Description Project File Line Suppression State Error C1047 The object or library file '..\Externals\HosekSky\Lib 2015\HosekSky.lib' was...