Nathan

Results 10 issues of Nathan

Older customs made for Guitar Hero 1, 2, or 80's will get their Star Power phrases incorrectly imported as solo events due to this.

This workaround prevents any issues caused by consecutive note ons by inserting a note off between them. This is necessary for some e-kits which do not handle notes correctly; these...

`GameplayBehaviour`s are now managed directly by `GameManager`, which allows for a number of improvements: - Initialization methods can now be async where needed, and will be awaited properly while `GameManager`...

Symbol name differences that come from symbol globalization are more often than not just noise, and end up masking other issues whenever you're trying to find a real issue. Currently,...

Depends on https://github.com/YARC-Official/YARG.Core/pull/193

Requires YARG.Core PR

### Describe the problem as clearly as you can On Windows, when inside a directory path with spaces such as `E:\Programming\Source\New folder`, running `bundler gem` to create a new gem...

Bundler

**Describe the bug** Some of the track visuals that DX adds are not reset properly when a player drops out and then re-joins mid-song; namely, the countdown, FC ring, and...

bug

Took some time to revisit my Minis fork after I noticed that it would constantly spam errors whenever RtMidi failed to load. Following this, I made some further tweaks to...

In the editor, the input system uses an internal time offset which is adjusted whenever play mode is entered or exited. This offset is used to make the 0 point...

enhancement

The input system package provides its own update callbacks that can be hooked into for updating state. These callbacks are called in both play mode and edit mode, and using...

enhancement