TheMysterys

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btw there are no errors in the limbo server logs. The error only shows in the velocity console after saying the player connected to the limbo server

3.1.2-Snapshot #172 Git-3293f7a Edit: Just updated to latest version of Velocity and still getting the same error. Player sees "Joining world" but then gets disconnected for same reason as above

The above is correct with what I did on my end but I had `force-key-authentication = true` Edit: I also don't get those handshake pings on my end

More skywars stats added in #679

Another suggestion is adding a config value that makes maps combined by default since if you don't and your generating a large image, you could get loads of maps filling...