TheMikirog

Results 48 comments of TheMikirog

Thanks for your time. I already tried it day ago along with SoK. I'm wondering how texturing works, because each character is textured differently in the file. Head is sometimes...

I don't understand this. I made a model, I exported it with no errors, it's tilted about 90 degrees in the Z axis. I exported another simpler model with UV...

How about the .cob extension? It's the same thing as .bob, but for collisions? I really want my map to be tested! But maybe we should contact Eric if it's...

**FEEDBACK TIME!** Collision models work great! Here is some proof: ![bombsquad 2016-03-27 15-09-00-81](https://cloud.githubusercontent.com/assets/7281309/14065527/013a3f4e-f42e-11e5-80b8-73eb07d4f30b.png) Nice texturing! How BombSquad screwed this up? Here is a screenshot from my project: ![blender-app 2016-03-27 15-11-02-69](https://cloud.githubusercontent.com/assets/7281309/14065538/6ccc3e92-f42e-11e5-82ae-5c7a3dd03641.png)...

Yup. Still nothing. Here are some .blend files to help you. http://www.mediafire.com/download/fyzcbbuodgu38lb/BLENDs.zip And as a bonus, that character I made for BombSquad with custom sounds and models. ![image](https://cloud.githubusercontent.com/assets/7281309/14066534/3015ed04-f44c-11e5-8fe7-b76e556078a4.png) [Windows](http://www.mediafire.com/download/h4ce0ec40z28bes/Looie+WIN.zip) [Android](http://www.mediafire.com/download/axjwkelpuluwfi4/Looie_ANDROID.zip)...

Works perfectly! Thanks for your time! Can't wait to see the Level Def exporter just to not waste time copying point positions. ![bombsquad 2016-03-29 09-51-11-01](https://cloud.githubusercontent.com/assets/7281309/14177830/5f6db62c-f758-11e5-9064-85f2e4993405.png) ![bombsquad 2016-03-29 09-51-58-44](https://cloud.githubusercontent.com/assets/7281309/14177831/5f6f6260-f758-11e5-9f5e-88ad289bb472.png) ![blender-app 2016-03-28...

Exporting works! Cool! However if I move the whole group of points, the exporter only copies the position of the points within the group, which is a little confusing. For...

I don't think it's working properly. Take a look at this screenshot. ![blender-app 2016-04-17 10-09-25-36](https://cloud.githubusercontent.com/assets/7281309/14585917/5fc41b70-0487-11e6-8488-105cf7ae4d84.png) Notice the FFA Spawn points. I didn't rotate them, group and point scales were the...

BombSquad is really... really... REALLY weird. How I placed the spawns and boxes. Keep in mind this is without any scales whatsoever. I tried to scale down the boxes and...

I guess so. Here's the file. http://www.mediafire.com/download/6spfufuact956yi/pentomino.blend