Mav

Results 34 issues of Mav

I'm writing a program that cannot afford including extra DLLs. As of now I see that java expects the jnano DLL to be present at runtime. How can I build...

Does this engine have or plan to have KDA Direct buffer support like SDL2 has? KDA support would allow our games to be ported to embedded systems that lack window...

I can confirm I'm using the correct version of SFML 2.3 and it is for x64 arch. I try running `py setup.py install` and it cannot find SFML. I cannot...

Just installed luarocks and was able to run `luarocks install lunajson` but am greeted with this error: ``` $luarocks install lunajson Installing https://luarocks.org/lunajson-1.2.3-1.src.rock lunajson 1.2.3-1 depends on lua >= 5.1...

I followed the setup guide for windows. Had to manually copy the module .DLLs and create a `module` folder as well but other than that, the experience has been rather...

Installing linux libs allowed me to run the engine from raspberry pi and all example projects. I also cloned WhinPooh42's top-down game and after removing `-mwindows` from the cmake files...

package: `"glob-fs": "^0.1.6"` dot files (.git .gitignore ...) are included in my array results.

I have used glob-fs in my program for a faster glob experience. The full pattern recognition was not available. I ran many attempts with patterns similar to `*!(.js)` and every...

OS: Monterrey 12.4 (21F79) Mac Mini M1 2020 Scheme: Framebuffer Expectations: Resize window and app continues to run in the new window resolution Outcome: App crashes upon resize ![Screen Shot...

The window resizes but the mouse position returns values that is unusable for proper tracking. I added variables to track the initial window size and then provided a utility function...