TheEpicBlock

Results 30 issues of TheEpicBlock

This will ensure placed leaves won't calculate their distance, preventing it from blinking.

A: enhancement
C: blocks
C: client assumption

The [carmot staff's](https://github.com/Noaaan/MythicMetals/blob/1.18.2/src/main/java/nourl/mythicmetals/tools/CarmotStaff.java) attributes aren't updated visually. They change depending on the block inside the staff.

A: mod compat
C: items

The way the current poly generation works has bugged me for a while. It's currently impossible to reorder the way blocks are assigned. PolyMc will always fill in the missing...

C: poly generation
A: discussion

Including * [ ] Hoppers * [ ] Doors (some orientations are equal) * [x] Weighted pressure plates * [ ] Bamboo * [ ] Plants (carrots, nether wart and...

A: enhancement
C: blocks
C: poly generation

Since you can wear any item on your head, it should be possible to make custom helmets compatible with vanilla. It might need custom support for this in PolyMc, to...

A: enhancement
Z: low priority
C: resources
C: items
C: poly generation

The collision shape is calculated on the client.

A: bug
C: client assumption

A: enhancement
C: resources

Blocks such as cave, twisted and weeping vines have a bunch of states but using them doesn't look like a good idea at the moment as they're all climbable. It...

A: enhancement
C: blocks
C: poly generation