TheDonsky
TheDonsky
Hi again, huge thanks for the information and the fast response. I'll add a 'global clipboard lock' to my project. As a side note, so far I've tested only on...
Update: I found a simple way to reproduce the issue: All you need to do is to create the window and run it's message loop inside any thread, that is...
Thanks. I'll be waiting for the Update As a side note, it may be useful, I've built the SDK as static .lib-s (no DLL-s) and PhysX commit is from April...
> I'm currently experiencing this issue as well. It'd be great if a fix for this issue could be pushed. @TheDonsky any luck fixing this on your end? Not yet;...
> > Yeah definitely, I wasn't able to get that hack working, so really hoping that they fix this The way I remember it, you need detach the body for...
Hi @jcarius-nv, Thanks for the reply. I'll try to "break" one of the snippets in a few days, when I find more time and will let you know if I...
Hello again @jcarius-nv, I finally managed to find some time to play around with the snippet. It was quite simple to break the behavior. All we need to do is...
Thanks. Fortunately, this engine is just my passion project with no deadline or urgency (I'm mostly concentrated on other stuff for now), so I can wait for the answer before...
@jcarius-nv Thanks a lot! I'll give it a shot as soon as I can.
@jcarius-nv I applied the patch and can confirm that the issue is gone on my side. Do we close the issue "here and now" or after the new release? (There's...