Yan Chernikov

Results 28 comments of Yan Chernikov

Multiple windows are currently not supported. You're right, it wouldn't be very difficult to add support for that, but it would take some work, since quite a few things rely...

I'll be working on this for the remainder of the month, and hopefully finish this for the April release. See the cligen branch for code.

Pushed to May 2016 release.

I _believe_ this is due to how vsync behaves in OpenGL on Windows. Can you try disabling vsync and see if that fixes the jerkiness?

Needs to be tested with vsync turned off in windowed mode.

Can someone try this again? it seems okay on my end, although Sparky's vsync setting doesn't seem to switch off for OpenGL.

Actually, this has nothing to do with Sparky and is in fact your fault (sorry 😉). The reason this is happening is because the super class constructor (Application) is being...

Yes, supporting metalness (instead of specular) would be nice from a compatibility point of view. It will need a slightly different shader though, so feel free to look into that...

"I am getting a lot of errors regarding the SP header" - what errors specifically? What is your development environment? Do you have any local modifications to Sparky? Which revision...

Are you sure those aren't Intellisense errors? Please switch off Intellisense errors, you shouldn't have them on. When you actually _build_ Sparky-core/Sandbox, what does the Output window say? Does it...