Jason Bertsche

Results 43 issues of Jason Bertsche

Just to get this documented somewhere, there are a number of things that I didn't address my initial draft of the authoring/interface-editing functionality for NLW. The ones on my mind...

Beak
low priority

When you click a button that contains bad code (including prims that don't yet compile), they don't indicate that they're invalid, and they throw an error on use. Instead, they...

As I discussed recently with @skorlir and @qiemem, WebGL would, in many ways, be a preferable technology to use for the NetLogo View, since WebGL would use the machine's GPU...

Beak

I believe that this will also require user accounts and permissioning (since many people seem hesitant about making their work-in-progress models available to the public). Or maybe the initial draft...

_From @ToonTalk on June 5, 2015 17:8_ This isn't my model and it is complex but wondering if there is anything that can be done about its very long setup...

Beak
performance

It would be nice for certain models (e.g. Bug Hunters Competition) to be able to have a different cursor when the mouse is over something clickable. This isn't possible in...

question
Beak
low priority

I recommend pointing newcomers to Tasty rather than test-framework. test-framework is (more or less) unmaintained, which isn't inherently a problem, but, in practice, using test-framework has caused headaches for me...

The NetLogo compiler does a lot of typechecking for us, but, as soon as value is stored into a variable or procedure argument, we lose the type information. As a...

enhancement

Create a model with a `go` (forever) button, and give it this code: ``` to go if (mouse-down?) [ while [mouse-down?] [] show "No more Mr. Mouse" ] end ```...

bug