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Smooth asynchronous user interfaces for iOS apps.

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How can I set RTL layout externally? Please tell me Thanks.

ASDisplayNode's frame is managed by Texture. Technically, ASDisplayLayer's layoutSublayer hooks re-layout. So, what if I write the following code, the animation won't work. ```swift let animator = UIViewPropertyAnimator(duration: 2, dampingRatio:...

`ASTextNode2`'s rendering of centered and right aligned text is not consistent with `ASTextNode`, `UILabel`, or itself. When rendering, `ASTextNode2` is given a `CGSize` to render in. For left aligned text,...

I'm attempting to implement interactive moves into my ASCollectionNode... Unfortunately, my collection node is made up of both re-orderable and non-reorderable elements and cells should only be movable within the...

Texture supports both at the moment. When iOS9 is deprecated, AssetsLibrary can be removed.

I'm wondering how I do implement an advanced layout specification that's like SwiftUI's custom alignment guide. https://www.hackingwithswift.com/books/ios-swiftui/how-to-create-a-custom-alignment-guide In the Flexbox layout, we can't align the elements over the stacks. but...

Since `ASTableNode`'s backing view (`ASTableView`) is a direct subclass of `UITableView` rather than `ASDisplayView`, the table node doesn't get any of the nice `hitTest`/`pointInside` methods linked up. Well, I mean...

I'm trying to use UIDynamics with texture, just moving a node to a tap(UITapGestureRecognizer) and animating with UISnapBehavior, but if you run the code I'm posting you will see that...

Hola! I'm used .precomposited cornerRoundingType with ASImageNode and it's work perfectly! But when I'm use it with ASDisplayNode - it's didn't affect. Read docs and slack, but didn't find reason....