Techjar
Techjar
What does this mixin actually do?
Do you have the window set to fullscreen?
No we can't fix that, it has to do with the window size being considered 0x0 when minimized, causing the mouse to have no valid coordinates. But you shouldn't have...
Are you saying the shift binding doesn't work on the main hand controller?
This touches a lot of stuff, definitely needs thorough testing.
SteamVR on Linux has problems with OpenGL. It seems Valve really expects you to use Vulkan, but unfortunately Minecraft is not a Vulkan application. We may eventually look into proxying...
It's a known issue that seemingly has to do with SteamVR's OpenGL pipeline. There's nothing we can debug on our end cause it's SteamVR itself freezing the view, while the...
I don't think so cause it can happen while just sitting on the menu.
I'm gonna have to say I'm against this change, on the principle that this is a much lesser known codec, and may not be supported everywhere. You can always use...
Well, in any case, I don't think this is the right approach. I believe we should rethink how the encoder configuration works and make it more flexible. That would put...