Tyra Burgess

Results 21 comments of Tyra Burgess

here's a pastebin for that last class file, decompiled with intellij: https://pastebin.com/nCLXhgZS

I implemented it with adjacent inventories and presented it, petra said she was planning on doing it with a specific in-circle component (like a directrix but stores items), so the...

`onBreak` (named `playerWillDestroy` in the mojMap) seems to be specifically for when players break blocks, triggering things like piglin getting angry, ensuring shulker boxes are still dropped if the player...

hmm, I think "write null" (as in java null, not a NullIota()) is how the API currently implements erasing, so it makes sense that checking whether that's possible is how...

This seems like its now handled in a way that probablyy won't have unexpected behaviour like that, but doesn't let the user know that something's gone wrong (it is being...

This one's being fixed by way of making the code more performant!

Couldn't reproduce on the latest version, but that was because during the port I accidentally made it return Null for all items, regardless of whether they were ever readable. so,...

alright, implemented that according to the desired specs now

When you say "get the caster if it exists without null checking", do you mean something like an `Optional`?

Have found a place in code to change that I expect will fix this (and did the change), but I'm not sure how to test it to confirm.