TKW
TKW
_This is a feature suggestion, albeit one that I'm not entirely sure is necessary, depending on if the Spy's newer sappers are craftable or not. And it's not an urgent...
The Blutsauger has a custom Dart projectile in the game files, in the `models/weapons/c_models/c_leechgun` folder. It's been there ever since the weapon was added to the game. Time to make...
I went through and updated the templates to be less....bad? I guess? Feel bad calling the originals bad but c'mon, the PLUGIN_AUTHOR define wasn't even slightly necessary.
It appears there's a bit of weirdness with the crafting recipes for Pyro, Soldier and Heavy primary slot weapons when it comes to the resulting weapon you can get. Despite...
About 11 years ago, [this submission](https://steamcommunity.com/sharedfiles/filedetails/?id=4029) by Elbagast featuring some custom rocket projectile models was added to the Workshop but was marked as incompatible despite being very compatible. While it...
The [point_worldtext](https://developer.valvesoftware.com/wiki/Point_worldtext) entity that CSGO has is pretty neat. Why can't Team Fortress 2 have nice things like that too? Please add this entity to TF2.
This is a wish list thing I've been hoping for for years as it would allow for some neat things in TF2 community servers. Garry's Mod already has this feature...
There exists another exploit to mess with cosmetic equip regions. We just had the exploit from issue #4055 fixed, so here's hoping this can be fixed too. Here's a video...