Superfudge247

Results 12 comments of Superfudge247

Keep both worldedit style and single block selection have it as a type of door creation

Had a thought it's a great idea but you should make a way that you can set a specific lever to power otherwise all levers would be power related making...

``` { "name": "M1911", "material": "GOLDEN_HOE", "sound": "ENTITY_ZOMBIFIED_PIGLIN_HURT", **"CustomModelData": "StandardM1911"** "clip_ammo": 15, "total_ammo": 80, "damage": 7, "fire_delay": 7, "max_distance": 20.0, "particle_color": "808080", "multi_hit": false, "pack_a_punch_gun": { "name": "Death and Taxes",...

I use region guard for that myself it works for now

this could be closed we could just add on the wiki to use worldedit + worldguard with the no entry flags?

Just for notes this can occur even when no other sounds play besides a simple zombie grown

Would need an option inside the config such as.. Database type: JSON/MySQL Host: 82828.net Port: 3306 Username: db27 Password: 'password' Tablename: ComZStats

Recommend closing this since it's no longer a bug and not something I've ever come across and it's not being reported much