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@cmitu That's odd; while I was getting those sorts of issues initially, eventually I was able to get IKEMEN to display centered by default, not in the bottom-left corner (the...

> It does display centered by default on the 1st run and I suppose if the resolution is left untouched will stay this way. The way this was worded implied...

I already posted this as a status update over on [the RetroPie forums thread](https://retropie.org.uk/forum/post/267322), but IKEMEN GO recently updated its dependencies, and as a consequence, it now requires Go 1.14...

Okay, I just updated the module with a notably large change: this commit now adds a secondary module, `golang-1.17`, as a dependency. This is required for IKEMEN GO to compile...

> Fullscreen is also not really fullscreen, the image is scaled in the bottom left corner of the screen. > > ![ikemen](https://user-images.githubusercontent.com/31816814/129075292-aa4a42ec-0350-463d-9249-71ef88448e54.png) Okay, I finally figured out why this happens!...

I suspect this is related to or even a duplicate of https://github.com/ikemen-engine/Ikemen-GO/issues/265. Is this being done with a default (read: fresh from [the releases page](https://github.com/ikemen-engine/Ikemen-GO/releases/latest)) install of Ikemen GO?

This appears to still be an issue as of 2024; we just got a report about this over on the Ikemen GO repository (see https://github.com/ikemen-engine/Ikemen-GO/issues/1715); it affects [this font](https://www.dafont.com/ninja-naruto.font). Is...

I've seen this issue as well, it's most obviously visible on [Cue Ball Wizard](https://vpuniverse.com/files/file/15354-cue-ball-wizard-gottlieb-1992-mikcab_mod/) whenever any of the modes are activated (virtually guarnateed to happen on Ball 3 with a...

This has been known to happen for quite a while; my guess is that somewhere along the line Intel's failing to compile MSAA shader code and thus the resulting shader...