Lex Plt

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I haven't had any problem like this (M1 Mac) since I added the certificates of docker and our private registry to the VM, but that could be a different problem,...

May I ask why the old versions of colima are removed from homebrew? I was testing something on colima 0.3.4 and got it working, but colleagues of mine couldn't download...

It's not OpenGL 3.3 not supported by craft, actually, the build does not support GSLS 330, and if you built it yourself, it means your computer does not support OpenGL...

By looking at the code, it's not hinting glfw the opengl version, so it *should* support any opengl version ¯\\_(ツ)_/¯ It looks like a shader bug (all the shaders are...

launch it in GDB : ``` $ gdb craft gdb> r craft.michaelfogleman.com ... wait for segfault gdb> bt ``` bt will display the backtrace and you'll be able to locate...

Uh, fine, have you a joystick connected ? I might as well advise you to recompile the whole project with the -g option, to have a more complete backtrace ;)

Hum, i don't know, that's super strange ! GLFW can't initialize its joystick but it's there O_o

There is the solution of running the container inside a VM, such as colima which can interface with docker pretty easily. However, even if the container spins to life for...

Please leave thumbs up on the relevant messages instead of polluting the thread and not bringing anything.

> M1 support is needed urgently There is a solution, see https://github.com/microsoft/mssql-docker/issues/734#issuecomment-1120894782. I got it to work correctly by starting **only** sqlserver inside Colima, and all of my other containers...