StudenteChamp2
StudenteChamp2
I am trying to compile it on Windows too. How did you passed this error: ``` CMake Error at CMakeLists.txt:13 (find_package): By not providing "FindQt5.cmake" in CMAKE_MODULE_PATH this project has...
I managed to pass most of the errors using Anaconda. https://www.anaconda.com/download I have this error remaining: ``` CMake Error at src/CMakeLists.txt:88 (add_subdirectory): The source directory C:/Mesh_Lab-SRC/src/vcglib does not contain a...
You are right thank you :) I was missing the submodule
I first tried the [official steps](https://github.com/cnr-isti-vclab/meshlab/tree/main/scripts) inside git bash. But i had errors:   //----------------------------------------------------------------------------------------------------------------------------------- **So I decided to build by progressively fixing the errors i get.** I managed...
**ISSUES** While I am able to compile and run the the software. I am currently unable to load meshes: 1) Unable to open MLP file  2) Unable to import...
I also tried to build following the [official steps](https://github.com/cnr-isti-vclab/meshlab/tree/main/scripts) but inside Anaconda. Build fail with the following errors: [Failed.txt](https://github.com/cnr-isti-vclab/meshlab/files/12922349/Failed.txt) @HungNgoCT Are you able to build in Debug?
@HungNgoCT Please can you zip and send me the .PDB files you get when building in Debug?
Hello Vegan, Thank you very much for helping. You say "**The green channel is the log of the average luminosity used to compute the exposure.**". Where did you get that...
1) Here the validation output  2) Here the CPU input fed to NRD https://www.dropbox.com/scl/fi/jfdwt470rnn6cjmcqy5yc/NRD-AOVs.zip?rlkey=7q1i2hvqddo01en0g52e3n5vh&st=rgp6p87h&dl=0 Thanks for helping :)
Yes something is clearly wrong. I am using a similar pipeline with DLSS and it works https://computergraphics.stackexchange.com/questions/14226/what-is-the-fastest-way-to-readback-a-directx12-texture-on-the-cpu Will double check my current implementation.