StijnOosterlinck
StijnOosterlinck
I don't need it in real-time, i'm only looking at the gaze intersections in post-processing. Does this change anything? Else, I'll indeed look into adding ignored components instead of actors.
Hi, I tried the method of adding ignoredcomponents instead of the vehicle itselt. If i do this, then it seems like every gaze at the rear mirror is labeled as...
> This may be more complicated but, in post-processing you can figure out what the region of 3D space is that corresponds to the mirror. This is constant in the...