Starystars67

Results 31 comments of Starystars67

This would be amazing if we can achieve this!

Hey @lionkor I wonder if this maybe could be adjusted into a server-side mod written in lua, So what would happen is the player cap is set to something higher...

> Yeah, we could do that - but it should really be a core feature IMO Fair enough, was just an idea and a possible option to reduce work but...

@Anonymous-275 I believe this is something that needs to be handled by the Launcher and then Joining messages can be provided to the game the same way progress for mod...

Okay, Lets see if we can document something here and go from there?

May I suggest a slight expansion to this and maybe break it up into a couple of functions: ```LUA MP.SpawnDummyVehicle() -- Good for spawning props and vehicles that do not...

With regards to the suggestion of a `MP.editVehicle` Maybe this can be broken down slightly based on how the client works into: ```Lua MP.GetVehicleConfig() -- This gets the JSON Object...

Sorry for bumping an old issue however this is a problem that I too recently encountered. Reviewing logs does not lead to anything giving me any indications as to the...

I too would like to know if this project is dead now. I'm about to be making quite a sizeable upgrade and revision to some projects I have running and...

@jackmaresca that is correct, latest from npm. Given your comment can you tell me a github version/tag or commit version to work from if you know of a stable one?