Sebastien Speierer

Results 216 comments of Sebastien Speierer

Thanks @merlinND for this reproducer. This issue should be fixed on `master` now. See [this commit](https://github.com/mitsuba-renderer/mitsuba3/commit/70838a0f62c6c25dddde67082940707c2238d6ee)

It would be great to better understand what causes this discrepancy. Maybe could you try with a simplified setup, e.g. using a constant emitter and isotropic phase function. Also you...

Could you hack in the integrator and make it so that it returns 1.0 when doing the ray marching, and 0.0 otherwise? Just to validate your assumtion above. If that's...

Interesting. So it seems like the scene instance of the `double`-variant is interfering with the scene instance of the`single`-variant. Could you maybe try to explicitly delete and garbage collect the...

Okay, I can take a closer look at this issue. Could you share a minimal reproducer that doesn't even use an integrator, but rather do everything in python, e.g. trace...

Thanks for your work Vincent, this will be a great starting point for adding such a cool feature to the framework. I would suggest we wait until the upcoming release...

Hi @leroyvn , Not sure to remember what was the issue with `SurfaceInteraction3f`?

Thanks for this PR @leroyvn , Would it make sense for `hdistant` to have a `ref m_child` member that you could use to call the eval and pdf routine? Then...

Okay then, let's keep those seperate 👍 It would be great to have them yes. Otherwise we will need to revisite those plugins once again when the light tracer has...

Makes sense. @merlinND is this something you encountered in your work on the light tracer?