Xavier Ho
Xavier Ho
Hello, This is a set of changes to get WebGL 2.0 going in glsl-sandbox. You can see the result here: https://spaxe.github.io/glsl-sandbox/ Caveats: * ~Fragment Shader must be written with `#version...
### Most appropriate sub-area of p5.js? - [ ] Accessibility (Web Accessibility) - [ ] Build tools and processes - [ ] Color - [ ] Core/Environment/Rendering - [ ]...
For axidraw v3 of course :)
This resolves a compiler error trying to compile `node-spatialite` on Ubuntu 16.04. Patch credit in Issue #16.
Hey @sole In some slides, pressing the right arrowkey doesn't advance into it. Pressing the right arrow key again skips the next slide and goes to the one after. Some...
Just came across Darren Grey's 2013 blogpost to de-emphasise the "Berlin Interpretation". I agree - and so I will modify the website to clarify what the definition is _useful_ for,...
> On the other hand, Crypt of the NecroDancer, Manic Miner, and Boulder Dash (and possibly other games) are mentioned in the blog series, but they are not in the...