George L. Albany
George L. Albany
Supersedes #41502 Closes godotengine/godot-proposals#1393 Right now this is just a rebase and basic conversion of #41502 to master, (including CodeEdit changes) I tried to ensure it has a bare minimum...
I tried fooling around to create a crude but relatively expandable biome modification system for the simulation that shouldn't have any noticeable impact on performance, functioning in the state that...
## Issue Description ## When I'm typing a first part of a variable name in an interpolated string expression, the intellisense will not trigger, the exception to this so far...
Since as it currently stands extension plugins only natively support configs in the extensions themselves. There is a lacking purpose in doing this, as it makes the assumption the user...
As it stands and was said [by Fayti1703](https://github.com/Arkhist/Hacknet-Pathfinder/pull/161#issuecomment-1108669760) the current structure of ElementInfo has too much going on in it. A text node doesn't support names, children, or attributes and...
Currently the only GUI in Pathfinder is PFButtons which are basically just a class wrapper over Hacknet's C-function vanilla buttons. This proposal should cover all common usable GUI objects for...
Also trimed trailing whitespace.
Clarified usability in README.md Debug BepInEx directory is by default `.debug/` (can be changed with BepInExTestDir property) RunGame task handles: 1. Building the necessary projects 2. Creating BepInExTestDir if it...
Mostly handles #137 - [x] Name - [x] Guid - [x] Version - [x] Load Order - [ ] Can change load order - [ ] Prompt for restart on...
* Deprecates old options system, marked for deletion in next major version * Enables overriding default behavior * Default behavior saves and loads to configs according to its Id, and...