SonikkuA-DatH

Results 5 issues of SonikkuA-DatH

Granted GTA barely uses Delta morphs, though many other Renderware games do. Is it possible to make it so extracting and editing the facial meshes in the Delta Morph PLG...

The GTA games don't use the DMA (delta morph animation) files, though many other Renderware games did. Someone did research on it a couple years ago (in the DeltaMorphPLGChunk class):...

Yo! It's Sonikku A from Discord. Couldn't find Room decos and Stadium models, but everything else should be noted here [Stadium 2 Files.txt](https://github.com/pret/pokestadium/files/4606910/Stadium.2.Files.txt)

The viewer seems to have issues with displaying textures with alpha, and mirrored/clamped textures. Charmander line also has squashed eyes ![image](https://user-images.githubusercontent.com/58025603/69779872-4c203a80-115e-11ea-9f75-c5ee3a7b519b.png) ![image](https://user-images.githubusercontent.com/58025603/69779880-54787580-115e-11ea-9999-85169e76ebac.png) ![image](https://user-images.githubusercontent.com/58025603/69779883-593d2980-115e-11ea-9463-1779b82eb1cc.png) ![image](https://user-images.githubusercontent.com/58025603/69779888-5fcba100-115e-11ea-98c7-b1487a8ba0d5.png)

Something weird I noticed, the arm bones aren't aligned in the viewer for Koopa in MP4 ![image](https://user-images.githubusercontent.com/58025603/69317526-fb559280-0bef-11ea-8325-907396e68832.png)