853
853
刚刚也顺手把三连时的环也给用CSS实现了,第一次用svg绘制,可能会不太标准(  ```HTML .circle-svg { transform: rotate(270deg); } .circle-svg circle{ stroke: #00a1d6; stroke-dasharray: 100 100; animation: rot 2.5s linear 1; } @keyframes rot { 0% { stroke-dasharray: 0 100; }...
> 好 不过我这几天会有些忙不过来,我有时间的话会试试提交PR
我可以在你项目的基础上再多加一些功能吗?比如图片大小、导出格式,文字样式以及大小,位置什么的。。。
It's not working for me too. 1. Game based on Unity v5.6.3 (x86) 2. Modify the game following this tutorial https://github.com/dnSpyEX/dnSpy/wiki/Debugging-Unity-Games#turning-a-release-build-into-a-debug-build 3. use BepInEx plugin 5.4.21.0 ### BepInEx Distribution Stable...
> look at what github does https://github.com/orgs/go-gitea/teams > > If it is designed in a style similar to GitHub, will it avoid embarrassment? Maybe yes? and I have repeatedly checked...
Hi! I also encountered this problem on my Steam Deck (Base Arch). I installed this game through flatpak, but when I tried to change it to Chinese, the text was...
> 另一个可能性是端口不够用于建立新的socket > windows默认仅使用49152向上的端口建立连接 因此实际可用的只有16000个左右 [详情](https://docs.microsoft.com/en-us/windows/client-management/troubleshoot-tcpip-port-exhaust) > > 未测试能否切实解决问题 > > 1. 以管理员权限运行_powershell_或者_cmd_ > 2. `netsh int ipv4 show dynamicport tcp` 查看可用起始端口及实际可用数量 > 3. `netsh int ipv4 set dynamicport tcp...
经过两天观察 不像之前频繁了,但是在高峰期(在下午到凌晨?)仍旧会出现这种情况,还是有时间买个小主机装Linux再运行吧(
> 诶 还是没法完全解决吗… Windows的话暂时没法完全解决。 今天试着用虚拟机里的ArchLinux、安卓7.1.2的Termux、树莓派(Ubuntu Mate)运行,还没开始几分钟就报错,看上去还没Windows Server 2016稳定(没按照文档放开Linux的连接数限制 拿同学的云主机(Ubuntu)挂上去了,目前看上去没有问题(同学的云主机差个10天到期
翻了翻文档才发现orz 我给linux加上去