SomeRandomNoobKekeke

Results 8 issues of SomeRandomNoobKekeke

### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What...

Bug
Code

### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What...

Code
Design

### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What...

Bug
Code

### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What...

Bug
Code

Small qol for modders and testers Level ids are from LevelGenerationParams.LevelParams Difficulties are min and max difficulties of Biome.Prefabs --- I really just wanted Level ids but there's "desired difficulty"...

Made another set of mods that demonstrates the issue ### The Issue: If 2 assembly C# mods add patches to the same method and uses some static vars then, the...

bug / issue
investigation-required

No discussions, huh? If you try to do that you'll get: ![Image](https://github.com/user-attachments/assets/4599e58f-849d-4429-8ae5-b7d011ecc751) ![Image](https://github.com/user-attachments/assets/f244e7dd-e31e-4d24-8715-585380919d4f) It seems that they're loaded with the same name of the package, mb add "[Code]" to "in...

cl_reloadlua in luatrauma build with any c# mod enabled takes like 20s, it doesn't happen in patched game ![Image](https://github.com/user-attachments/assets/9f6af0d3-a384-4922-82f8-6a6e34ea8859) ![Image](https://github.com/user-attachments/assets/a64f4964-1ce4-4ad5-bf13-2fb308bb73f6) ![Image](https://github.com/user-attachments/assets/aaa4637d-a8f8-4ca6-af44-aa93fc14e735) or mb i misuse it somehow ### Reproduction steps...

bug / issue