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**系统环境**:Windows 10 64位专业版 **软件环境**:Unity 2018.3.5f1 **问题描述**:新建工程后,直接导入当前版本的UIWidgets包,在附带的测试场景(Samples/UIWidgetSample/TextInput)中,发现如下问题: 选中输入框后,按Tab键不能切换输入框,而是会被当前选中的输入框捕获为制表符输入。 希望能有个选项控制输入框是否捕获Tab输入。
Sometimes I want to keep text structure, so I put text in a code block. The formatter should not touch it. For example: ``````markdown ``` Root |--FolderA |----|--FolderB ``` ``````...
滚动鼠标滑轮时页面滚动速度太慢,希望能加快滚动速度。 操作系统:Windows 10 64位 专业版 浏览器:Chrome 版本 74.0.3729.131(正式版本) (64 位)
Unity 6000.0.14f1中,项目名称中含有汉字时,无法显示项目名称,并且Console输出异常日志: ``` UnityException: get_bytes can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a scene. Don't use...

When calling `PythonEngine.Initialize`, an exception is occasionally encountered: ```c ArgumentException: An item with the same key has already been added. Key: missing type: GUITable`1+Col[T], Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey...