SolarLune
SolarLune
Thanks for the report; I'll look into this, but it'll understandably be low-priority as hand-crafted / broken GLTF files should be fixed before use, and Tetra3D is primarily made to...
This still happens, but with Discord on a fresh install. Just wanted to throw it out there.
Ah! That's a good workaround / alternative. Thanks!
Hello, I just installed this extension fresh and am getting this same error, but I'm on Solus (Linux). It says that no `nim` binary could be found in PATH, and...
OK, so I tested again and it doesn't have to be an instanced collection - any object can be in the second scene. If you export from Scene A, then...
Whoops, my mistake! Here you go: [gltfBuggedExportOperator.zip](https://github.com/KhronosGroup/glTF-Blender-IO/files/9383921/gltfBuggedExportOperator.zip) Just to sum up the problem demonstrated in this blend file: When exporting a GLTF file from the menu, everything's fine. However, when...
Hey, thanks for fixing this - I tested out the fix and it resolves the issue. Thanks a lot!
Hello, I'm getting the same error with Ebiten and an [8BitDo SF30 Pro](https://www.amazon.com/8Bitdo-SF30-Controller-Windows-macOS-Android/dp/B0748S3GXG) gamepad on Linux (Solus OS). ``` solarlune@solarlune ~/Documents/Projects/Go/LDJam46 $ go run ./test GLFW: An uncaught error has...
No problem! Glad to be of assistance.
Yo, I came here to suggest this. It sounds like a pretty cool option, and one that I wish Steam provided.