SixelAlexiS90
SixelAlexiS90
> I made a custom win32 build for my testing purposes aimed to 144Hz displays, including RoE and dentonmod. After some testing I decided to share it here in case...
> Hi Alexi, last build I have is 1.5.2pre (without the Denton's mod) - I made it for myself last year when Daniel was fixing audio bugs and adding some...
> Currently, we are not working on adding new features, our main focus for now is to fix existing bugs, cleanup of repository and (maybe) restoring Windows support for AntiMicroX....
The game is playable with the April 27 2021 build (with audio delay tho) but with the latest one (August 10 2021) it doesn't work anymore, it just freeze as...
> This is on Ryujinx Master and not Avalonia, haven't tested that yet, I can do it tho. No _Prefer DXGI Swapchain_ option enabled in both cases, especially on 516.94...
> > > > > > > > > This is on Ryujinx Master and not Avalonia, haven't tested that yet, I can do it tho. No _Prefer DXGI Swapchain_...
> I can reproduce this if Threaded Optimization in nVidia control panel is turned on. There are tearings, for example, in Super Mario Odyssey, window mode. RTX 3080Ti, driver version...
> > Take in mind that G-sync doesn't prevent tearing, you still need to enable V-sync for that. > > This is not what G-Sync does. G-Sync **does** prevent screen-tearing....
> Have the same issue. I'm running on RTX 3060 with latest driver. I have to turn off the V-SYNC settings before I run the game. After running the game,...
> I have the same issue as well on a 4080. In my case, G-sync simply doesn't kick in most of the time, the monitor's refresh indicator will show it...