Cadentem

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isn't the range determined by `view-distance` of `server.properties`?

does this happen without NoSeeNoTick

> > isn't the range determined by `view-distance` of `server.properties`? > > I tried to change it all the way up to 20 and it did nothing also regarding this...

> > > > isn't the range determined by `view-distance` of `server.properties`? > > > > > > > > > I tried to change it all the way up...

are other entities rendered the same way / limited to the same distance

might be more helpful to ask the modpack maker what kind of (performance) mods or default configuration they have which could cause this

for now you can use https://www.curseforge.com/minecraft/mc-mods/deuf-duplicate-entity-uuid-fix (not sure if there is even a fix for this tbh)

it's apparently a vanilla bug saw this in the mods comments ![image](https://github.com/AlexModGuy/Ice_and_Fire/assets/22003703/aef035d0-2afb-4f55-b56d-b955a2bcfdec) some people fixed it by teleporting to the location and then logging out / stopping the server others...

> I am also experiencing this issue with EntityDragonPart iceandfire-2.1.13-1.20.1-beta-4 Forge 1.20.1 47.2.20 citadel-2.5.3-1.20.1 post log

> ``` > [13:35:06] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists: EntityDragonPart['Dragon Part'/9632, l='ServerLevel[world]', x=2008.33, y=80.96, z=-512.09] > [13:35:06] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists:...