Sivecano

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@FurnitureFun I used an LG V30 with android 9 together with an arch-based linux distro. all on default settings. I was using some openVR example code I think.

this seems to be an issue again https://github.com/nwg-piotr/nwg-panel/issues/240

Tested on Desktop and Android, maybe one would want to add a highlighter to the currently hovered planet but maybe it's actually just fine as-is

I'm unsure about 3 things: * Is it a good idea to outline gotoPlanet? * is the introduction of hoverPlanet a good idea * if yes, should it be highlighted...

~do not merge this for now it breaks selecting sectors to play. will fix~ I fixed it, it's fine now

https://github.com/Anuken/Mindustry/assets/49620143/74112e66-9a0c-4b3d-990e-032a7ced4665

https://github.com/Anuken/Mindustry/assets/49620143/5b1d3a56-542a-4aed-b5ca-99443aedc146

so the big issue I'm having is that I'm faced with a few choices: * go on as before and set the camera position relative to the camera to something...

this also fixes a segfault when selecting a planet without any sectors (this happens with some misconfigured mods)