Nathan BeDell
Nathan BeDell
@raulraja I'd be happy to look at this one if you have some suggestion for where I might look.
@raulraja Thanks for the suggestion. Unfortunately, it looks like this is not as easy of a fix as I thought. This may still be part of the problem, but it...
Although, for what it's worth, whenever I try to use `it.type.getJetTypeFqName(true)` instead of `it.type` -- it looks like _all_ of the given tests fail with a pretty hefty `BackendException` that...
I think I like the Tyrian idea the best. That seems like the cleanest option to me, and avoids the issue of how to expose specific platform APIs to Indigo...
@davesmith00000 I think we can probably handle allowing custom defined cameras elsewhere -- I was just throwing out ideas. In terms of constraining the camera to a box, I like...
Basically, to get overlaying of sprites to work correctly (i.e. if I stand in front of an NPC, my player sprite will be drawn on top of the NPC, if...
Actually... My math might be off there. I need some more coffee.
@jfdm Thank you for your suggestions and taking a look at this issue. Unfortunately, I still run into the same issue when following your suggestions (maybe there is still something...
This is currently an issue for me as well. And although I tried a workaround by using an arm64 linux VM, that appears to not currently be working either. Let...
Currently my workaround for this is just to separate out my obelisk project into two separate cabal projects -- one I can build with obelisk and nix via github actions,...