Sicheng Wei
Results
2
comments of
Sicheng Wei
Similar issue. When using Intel Xe graphics, the ExampleScene using OpenGL 2.1 is OK. However, once I switch to OpenGL 3.3+, the fragment shader seems useless. Also, when applying my...
@BoyBaykiller Thanks a lot, it actually solves my problem. It's my code's bug. I will figure out more about debug output problems.