Sicheng Wei

Results 2 comments of Sicheng Wei

Similar issue. When using Intel Xe graphics, the ExampleScene using OpenGL 2.1 is OK. However, once I switch to OpenGL 3.3+, the fragment shader seems useless. Also, when applying my...

@BoyBaykiller Thanks a lot, it actually solves my problem. It's my code's bug. I will figure out more about debug output problems.