Anthony "Shifty Rail"
Anthony "Shifty Rail"
### Description of issue It won't have escaped the astute players that quite a few new maps have been merged over the past few months. Line, Island, Nerve, Waystation, and...
For real this time. Maybe. I know what to try next. Using this for test-serb purposes.
Automatically generated away missions could work as a low-threat, low-pop dynamic rulesheet. I think that most the procs related to them are fairly stable and don't need an admin babysitting...
Yet another unreviewable PR, I'm sorry. The idea is to avoid this unreadable mess of append-only code in `configuration.dm` into something that's a bit more OOP friendly. The pitch is...
### General Idea I think a lot of our UIs are very outdated, and may give us a worse look than we deserve. I believe that improving our UIs to...
What it says on tin, the link for that in Player Panel is broken.
I've spent WAY too much time trying to figure out why it's the case, and I'm dropping it here just in case: - need to change mysql/mariaDB to the latest...
I am not exactly sure how many of these are just from server overtime and how many are failed softdels but worth investigating: `/mob/simple_animal` `/obj/effect/landmark` `/obj/item/stack/sheet/` `/obj/item/tool` `/obj/effect/decal/warning_stripes` (475 !!!)
 Probably very high effort for a low noticeable result but still doable