Shaohua Liu
Shaohua Liu
> 1. yes culling is done during rasterization > 2. z values are in euclidean space > 3. `screenspace_points` is passed to `rasterizer` function which fills this variable with the...
getProjectionMatrix is used to project the 3D point from the camera view space to NDC space,maybe you can refer to https://www.scratchapixel.com/lessons/3d-basic-rendering/perspective-and-orthographic-projection-matrix/building-basic-perspective-projection-matrix.html to learn more
> > getProjectionMatrix is used to project the 3D point from the camera view space to NDC space,maybe you can refer to https://www.scratchapixel.com/lessons/3d-basic-rendering/perspective-and-orthographic-projection-matrix/building-basic-perspective-projection-matrix.html to learn more > > I have...
> > Hi, I'm very interested in your great work. I have two questions to ask you. > > > > 1. Is it more complex for multiple cameras input?...
Yes it makes me confused.