Seth
Seth
@lokesh-kurre the previous issue you linked solved my problem, but why isn't this mentioned in the README?
This post was a lifesaver. I couldn't get the emulator connected even to my device in Android Simulator before hardcoding my personal ip address.
Nevermind, my public ip address has now changed and the hardcoded ip method no longer works with the new one
Still waiting on this. It'd be a very useful feature
Does anybody know if there's a way to achieve this functionality through a 3rd party plugin or custom scripting? You can insert a single cell table followed by media embedding...
Hi @CarterSimonson could you provide some of the code of how you got this working? It doesn't seem your PR fixed this issue by default or I think I'd be...
Anybody figure out how to get this to work with Expo Go? or how to create a native project from expo go that this will work with?
Found a solution and figured I'd drop it here. First, run `npx expo run:android` or `npx expo run:ios` to generate the appropriate Android and ios folders. Then, do all the...
To EAS build for Android, I had to initiate and build everything from Linux, I think because the runner uses Linux. It never worked from my Windows machine despite my...
> After looking into the source code, I found `androidKeepPlayerMounted` is another workaround. It keeps the player mounted so that we can manually `pauseUnity` on blur and `resumeUnity` on focus....