pph
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Pocket Palm Heroes – a turn-based strategy made in the style and feel of the old-school "Heroes of Might and Magic" game. Native full version: https://github.com/SerVB/pph-native
KorGE provides a possibility to build for iOS. However, I don't have such a device so it would be great if someone contribute *iOS support*.
These differences can be valuable to implement in PPH: - [ ] makefile.gcc (new) - [ ] bin/Data dir (new) - [ ] Common/Army.cpp, Common/Army.h (changes in AddGroup, removal of...
The following files: - [x] gxl.application.cpp (0c96348) - [x] gxl.application.h (0c96348) - [x] gxl.audio.cpp (deleted -- use ) - [x] gxl.audio.h (deleted -- use ) - [x] gxl.cmdline.cpp (deleted --...
The following files: - [ ] lzoconf.h - [ ] lzodefs.h - [ ] minilzo.c - [ ] minilzo.h
The following files: - [ ] aboutdlg.h - [ ] Artifacts.cpp - [ ] Artifacts.h - [ ] AvatarMgr.cpp - [ ] AvatarMgr.h - [ ] ChildDlgs.cpp - [ ]...
The following files: - [ ] ai.cpp - [ ] ai.dmap.cpp - [ ] ai.explore.cpp - [ ] ai.explore.h - [ ] ai.h - [ ] ai.scanner.cpp - [ ]...
The following files: - [ ] cpcm_tst.cpp - [ ] cpnm_tst.cpp - [ ] xau.audio.cpp - [ ] xau.audio.h - [ ] xau.cfg.h - [ ] xau.ppf.h - [ ]...
The following files: - [ ] adler32.c - [ ] compress.c - [ ] crc32.c - [ ] deflate.c - [ ] deflate.h - [ ] infblock.c - [ ]...
The following files: - [ ] png.c - [ ] png.h - [ ] pngasmrd.h - [ ] pngconf.h - [ ] pngerror.c - [ ] pnggccrd.c - [ ]...
The following files: - [ ] xe.color.cpp - [ ] xe.color.h - [ ] xe.cursor.h - [ ] xe.dc.h - [ ] xe.dc.hlp.h - [ ] xe.dib.8bit.cpp - [ ]...