Scott H
Scott H
I like the idea of an abstract x * y tile that can define which edges tracks connect via. Would allow for a 3 * 3 y connector
Yeah, in the example of the 3 * 3 y connector, would it return the 3 cells that are connected, and their direction of connection?
#185 solves most of this, it doesn't implement a game-wide seed, but rather focuses on seed-driven entities saving their seed.
> What would be more fun would be tracks owned by people, having each person have a section of a larger game board, and allowing trains to ride around across...
As a note for people just receiving their CM4's, I had no luck getting the Ubuntu img (`ubuntu-20.10-preinstalled-server-arm64+raspi`) to boot with a Samsung 970 EVO attached via a generic vertical...