Schlumpfpapa
Schlumpfpapa
Hi again, Using a precompiled framework in an iPad Playground is not (yet?) possible as far as I know. What is possible though, is putting a buch of source files...
OK, actually it already does work. All you have to do is put all the files from „API“, „Internal“ and „UIKIt“ into the „sources“ folder except the files with names...
Sure. Perhaps it would be a good idea to write some hints into the docs though and to move the offending files elsewhere perhaps, like said above. Unfortunately I have...
I now was able to get the whole Tutorial Playground running on an iPad. Except for one „small“ detail: Tapping the asteroids does not trigger clicked events. 
I have written an iPad Playground using SpriteKit. At least _SKView.touchesBegan_ and _SKView.touchesEnd_ work as expected.