Schizo
Schizo
Was there any movement on this? It would be great to have basic version of this running.
I see, so it actually would make sense to have them on folder on disk but non-compressed to get advantage of the hard-drive level compression.
Thanks a lot, that `FHoudiniAssetTypeActions::ExecuteApplyAssetToSelection( ) ` is already a good pointer, however it seems like the `transition` kind of began slowly to v2, might be worthwhile investing time into...
I would love to see as well some more complete folder structures, especially with more complex games.
Thanks for the quick answer. What about changing a channels name? Is that possible?
Much appreciated!
Hey Thanks! :D It's kind of an unconventional way of having a build system, but it worked! I wanted to change parameters, I do that with `F1` right? but when...
@Debangan-MishraIIIT there is already a dedicated page for that, unfortunately the title could do a better job. It's called "static assets". https://github.com/princeton-vl/infinigen/blob/main/docs/StaticAssets.md The good thing is all the modifications are...
@araistrick I appreciate all the work done here and I know that it's not easy to provide support while also trying to go through the backlog. I think for external...