Charles

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I fixed this here: https://github.com/b3none/retakes-instadefuse/pull/32/commits/1b1a20c50f8571235fd5e231148b89ee17a8e70f @gouyeh @RoyZ-CSGO @zahti

@e1xom Are you sure you are using the latest code and not the latest release instead? If not, make sure you have mp_team_can_clinch 0 (that's what I have at least)....

Make sure you have a mapgroup set, and make sure that everything works without the plugin.

Ah, so you only replaced the .sp file. .sp file are for writing plugins, the .smx file is the actual plugin, once it has been compiled. To apply the fixes,...

> Do I even need the .sp file on the server? I assume not? No, but it's useful to keep them there to keep track of the sourcecode of the...

I've uploaded a compiled binary [here](https://github.com/Sarrus1/retakes-instadefuse/blob/master/plugins/retakes-instadefuse.smx). The error you got means the .smx file got corrupted somehow.

I have started working on a new formatter which you can find here: https://github.com/Sarrus1/SPFormat

Waiting for https://github.com/microsoft/vscode/issues/3553 to be implemented.

Thanks for reporting this issue. I had someone reach out to me on Discord a while back with the same issue, which was also resolved by updating the compiler. >...

Hi, thanks you for the detailed issue. Here is what I've managed to reproduce: # At startup ![mem-profile-1](https://user-images.githubusercontent.com/63302440/184112689-c94ef762-cfae-47e9-afa4-d012f2219ec0.PNG) ![mem-profile-12](https://user-images.githubusercontent.com/63302440/184112734-e25efa21-6372-4c09-9f8d-f40ece538fb7.PNG) # After editing a 10k+ lines file (undo and some copy...