Inhumanity Studios
Inhumanity Studios
if nodejs could do all that configuration, it'll be the most optimal user experience for ZzFXM. I added the ``child_process.execSync(npx tsc ${filename} --declaration --allowJs --emitDeclarationOnly --outFile ${tsFilename}); `` to my...
Awesome. I'm still trying to figure out which approach would be better, porting c++ from Unreal Engine, or accessing web view from a java/kotlin plugin
Hi, I made an Android Plugin for webview [here](https://github.com/Sam2much96/GodotChrome), and tested it out so it works. Thanks for the documentation and assistance
Binaries: https://inhumanity-arts.itch.io/godotchrome
About the Common API's, of Course ! I'll look through gdcef source code and see the features implemented