Sabino Roccotelli

Results 7 comments of Sabino Roccotelli

Hi, i have the same issue on Android Studio. `DllNotFoundException: Unable to load DLL 'FirebaseCppApp-11_2_0'. Tried the load the following dynamic libraries: Unable to load dynamic library 'FirebaseCppApp-11_2_0' because of...

@AlmostMatt In my case it is not an error related to Mac permissions. However, I have given up on using Firebase on Unity for now. If I pick it up...

Hi guys, I'm trying to build the module in Android. I can't understand why I'm getting this error. `2025/06/09 17:00:55.771 21919 21952 Error Unity DllNotFoundException: Unable to load DLL 'livekit_ffi'....

Together with @potitoaghilar and @CosmopolitiWideverse we managed to solve the issue by manually compiling the [rust-sdks](https://github.com/livekit/rust-sdks/tree/da5c713107d573f28e82d69d91f509dbf6df79e7) at this specific revision `da5c713107d573f28e82d69d91f509dbf6df79e7` with the following build command: ```bash cargo build -p...

Hi @cloudwebrtc, we have tried this branch #130 and the issue of `Error Unity DllNotFoundException: Unable to load DLL 'livekit_ffi'` and seems to be fixed confirming our assumption of the...

Hi guys, we tried the new release v1.2.4 and it seems that the library works on Android mobile devices. At the moment, the .so files related to the arm64 architecture...

Hi @cloudwebrtc, considering your comment, we have solved the issue by swapping the linking order to `liblivekit_ffi.a` and `libiPhone-lib.a` in Xcode. We suggest a clarification in the README related to...