SC5Shout
SC5Shout
The library misses some files like glog and event library. Could you add them?
How to draw bilinear gradient? 
Why using draw arrays instead of draw elements?
How can I render ImGui::DragFloat2? Right now it looks like this:  and as you can see it's not aligned properly. example code: ```cpp builder.Input((ed::PinId)pin->getUUID()); NodeDrawUtils::DrawPinIcon(pin, isPinLinked(pin), (int)(alpha * 255));...
I've got this code in my shader: ```glsl #define float highp float #define float2 highp vec2 #define float3 highp vec3 #define float4 highp vec4 #define float2x2 highp mat2 #define float3x3...
I've got this shader code: ```glsl #version 450 void mainVS() { gl_Position = vec4(0.0, 0.0, 0.0, 1.0); } ``` and when I run `glslangValidator -V -S vert -e mainVS -o...