SC5Shout

Results 6 issues of SC5Shout

The library misses some files like glog and event library. Could you add them?

How to draw bilinear gradient? ![image](https://user-images.githubusercontent.com/43299401/60746590-c4078180-9f7f-11e9-8333-f01947ef8e8d.png)

Why using draw arrays instead of draw elements?

How can I render ImGui::DragFloat2? Right now it looks like this: ![missaligned](https://github.com/thedmd/imgui-node-editor/assets/43299401/99c3a8f2-176f-4d70-b139-c3f22311aa14) and as you can see it's not aligned properly. example code: ```cpp builder.Input((ed::PinId)pin->getUUID()); NodeDrawUtils::DrawPinIcon(pin, isPinLinked(pin), (int)(alpha * 255));...

I've got this code in my shader: ```glsl #define float highp float #define float2 highp vec2 #define float3 highp vec3 #define float4 highp vec4 #define float2x2 highp mat2 #define float3x3...

I've got this shader code: ```glsl #version 450 void mainVS() { gl_Position = vec4(0.0, 0.0, 0.0, 1.0); } ``` and when I run `glslangValidator -V -S vert -e mainVS -o...

bug
GLSL/ESSL